Giancarlo Esposito’s impassioned examination of the desire for power and the moral ambiguity of dictator Anton Castillo definitely makes the hype for “Far Cry 6” even stronger. Fans can’t wait to jump into the boots of revolutionary renegade Dani Rojas and serve up some guerrilla justice to Castillo and his soldiers. That said, while the themes and characters on “Far Cry 6” appear steeped in political commentary, the position that the game is taking might be a bit more complex than it seems ！ at least, according to the game’s developers.
To say that “Far Cry 6” has a weird stance on politics would be an understatement. In an interview with TheGamer, “Far Cry 6” narrative director Navid Khavari explained that the game doesn’t aim to comment on the political landscape of Cuba (the country that inspired the game’s fictional Caribbean nation of Yara). Expressing that Cuba is a “complicated island,” Khavari claimed that the game “doesn’t want to make a political statement about what’s happening” in the nation ！ a position that many fans found befuddling, especially considering the game’s obvious political bent.
Ubisoft would later “[acknowledge] the game is inherently political” and “[stress] that the game isn’t a comment on Cuba specifically,” as reported by an update added to the original TheGamer article. Still, it’s hard not to jump to that exact conclusion ！ especially now that fans know that Giancarlo Esposito took inspiration from Fidel Castro when crafting the chilling dictator at the heart of “Far Cry 6.”
Also, that’s a pretty “far cry” from the figure Esposito originally claimed inspired his character, huh?